Information Technology Research (ITR) is a national
priority. NSF-ITR "is a multi-agency program to push the envelope for
research and development in information technology; a
description is available at
http://www.ccic.gov/it2.
It is an
outgrowth of the President's Information Technology Advisory
Committee and is supported by both the Administration and
Congress (see bill HR 2086). NSF will be implementing ITR
through efforts supporting fundamental research and education in
information technology for the benefit of the United
States" (adapted from
http://www.it2.nsf.gov/).
Budget
PRINCIPAL INVESTIGATOR/
PROJECT DIRECTOR: Dr. Brian M. Slator |
Rate |
Months |
Year 1 |
Year 2 |
Total |
1. Academic Salary |
- |
2 |
$12,800 |
$12,800 |
$25,600 |
2. ( 2 ) OTHER PROFESSIONALS
(TECHNICIAN, PROGRAMMER, ETC.) |
$3500- $4000/mo |
12 |
$90,000 |
$90,000 |
$180,000 |
4. ( 1 ) UNDERGRAD STUDENTS |
$756/mo |
9 |
$6,804 |
$6,804 |
$13,608 |
5. ( 0.20 ) SECRETARIAL - CLERICAL
(IF CHARGED DIRECTLY) |
$2000/mo |
2.5 |
$5,000 |
$5,000 |
$10,000 |
TOTAL SALARIES AND WAGES (A+B) |
- |
- |
$114,604 |
$114,604 |
$229,208 |
C. FRINGE BENEFITS
(IF CHARGED AS DIRECT COSTS) |
- |
- |
$32,408 |
$32,408 |
$64,816 |
TOTAL SALARIES, WAGES AND
FRINGE BENEFITS (A+B+C) |
- |
- |
$147,012 |
$147,012 |
$294,024 |
|
D. EQUIPMENT (examples)
work stations @ $2500 each
server computer @ $4000
TOTAL EQUIPMENT |
- |
- |
$7,500 |
$7,500 |
$15,000 |
|
E. TRAVEL 1. DOMESTIC |
- |
- |
$1,200 |
$1,200 |
$2,400 |
E. TRAVEL 2. FOREIGN |
- |
- |
$1,500 |
$1,500 |
$3,000 |
1. MATERIALS AND SUPPLIES |
- |
- |
$1,000 |
$1,000 |
$2,000 |
3. CONSULTANT SERVICES |
- |
- |
$20,000 |
$20,000 |
$40,000 |
TOTAL OTHER DIRECT COSTS |
- |
- |
$21,000 |
$21,000 |
$42,000 |
|
H. TOTAL DIRECT COSTS (A THROUGH G) |
- |
- |
$178,212 |
$178,212 |
$356,424 |
I. INDIRECT COSTS
(41% of total direct costs minus equipment) |
- |
- |
$69,992 |
$69,992 |
$139,984 |
J. TOTAL DIRECT AND INDIRECT COSTS (H+I) |
- |
- |
$248,204 |
$248,204 |
$496,408 |
|
Budget Justification
- The PI will manage development during the academic year and
salary is requested for summer.
- Development of tools will be undertaken by two
full-time programmers assisted by undergraduates as the budget
allows. It is imperative that the professional developers be
HIGHLY qualified, and the salary request ($42,000-$48,000 per
year) is commensurate with that.
- An allocation for 1/5th time secretarial support is
requested to manage all the business of the project.
- Equipment for developing tools and prototyping environments
include a small set of workstations and a server
machine. Funding for procuring specialized software will be
secured elsewhere.
- So that the PI and one other participant may present results
at a national or international meeting every year, travel funds
are requested.
- Over the course of the grant, consultants will be required
to validate design and assess project directions. These will be
a combination of local experts for system design and nationally
recognized experts for strategic planning and advice.
Bibliography
- Hill, Curt and Brian M. Slator (1998) Virtual Lecture,
Virtual Laboratory, or Virtual Lesson. In the Proceedings of the
Small College Computing Symposium (SCCS98). Fargo-Moorhead,
April. pp. 159-173.
- Hooker, Robert and Brian M. Slator (1996). A Model of
Consumer Decision Making for a Mud Based Game. Proceedings of
the Simulation-Based Learning Technology Workshop at the Third
International Conference on Intelligent Tutoring Systems
(ITS'96). Montreal, June 11, pp. 49-58.
- Jia, Yongxin "George" (1998). A Virtual Reality
Abstraction Tool. MS Thesis. Computer Science Department. North
Dakota State University. Fargo, ND
- McClean, P.E. , D.P. Schwert, P. Juell, B. Saini-Eidukat,
B.M. Slator, A. White. (1999). Cooperative Development of
Visually-Oriented, Problem-Solving Science
Courseware. International Conference on Mathematics/Science
Education &Technology, March 1-4, 1999, San Antonio, TX.
- Sainieidukat, Bernhardt, Don Schwert and Brian M. Slator
(1999). Designing, Building, and Assessing a Virtual World for
Science Education. Proceedings of the 14th International
Conference on Computers and Their Applications (CATA-99), April
7-9, Cancun
- Schwert, D.P., B.M. Slator, B. Saini-Eidukat, (1999). A
Virtual World For Earth Science Education In Secondary And
Post-Secondary Environments: The Geology Explorer. International
Conference on Mathematics/Science Education &Technology, March
1-4, 1999, San Antonio, TX.
- Slator, B.M., P. Juell, P.E. McClean, B. Saini-Eidukat,
D.P. Schwert, A. White, C. Hill (1999). Virtual Environments for
Education at NDSU. World Conference on Educational Media,
Hypermedia and Telecommunications (ED-MEDIA 99), June 19-24,
Seattle, WA.
- Slator, Brian M. and Curt Hill (1999). Mixing Media For
Distance Learning: Using IVN And Moo In Comp372. World
Conference on Educational Media, Hypermedia and
Telecommunications (ED-MEDIA 99), June 19-24, Seattle, WA.
- Slator, Brian M. and Golam Farooque (1998). The Agents in
an Agent-based Economic Simulation Model. To appear in the
Proceedings of the 11th International Conference on Computer
Applications in Industry And Engineering (CAINE-98) November
11-13, 1998, Las Vegas, Nevada USA (International Society for
Computers and Their Applications (ISCA)).
- Slator, Brian M. and Harold "Cliff" Chaput
(1996). Learning by Learning Roles: a virtual role-playing
environment for tutoring. Proceedings of the Third International
Conference on Intelligent Tutoring Systems (ITS'96). Montreal:
Springer-Verlag, June 12-14, pp. 668-676. (Lecture Notes
in Computer Science, edited by C. Frasson, G. Gauthier,
A. Lesgold).
- Slator, Brian M. and others (1999). Research and
Development of Virtual Worlds for Immersive Instruction. In the
Proceedings of the Small College Computing Symposium
(SCCS99). La Crosse, WI, April 15-17.
- Slator, Brian M., D. Schwert, B. Saini-Eidukat,
P. McClean, J. Abel, J. Bauer, B. Gietzen, N. Green, T. Kavli,
L. Koehntop, B. Marthi, V. Nagareddy, A. Olson, Y. Jia,
K. Peravali, D. Turany, B. Vender, J. Walsh (1998). Planet Oit:
a Virtual Environment and Educational Role-playing Game to Teach
the Geosciences. In the Proceedings of the Small College
Computing Symposium (SCCS98). Fargo-Moorhead,
April. pp. 378-392.
- Slator, Brian M., Donald Schwert, Bernhardt
Saini-Eidukat (1999). Phased Development of a Multi-Modal
Virtual Educational World. Proceedings of the International
Conference on Computers and Advanced Technology in Education
(CATE'99), Cherry Hill, NJ, May 6-8
- Slator, Brian M., Paul Juell, Phil McClean, Bernhardt
Saini-Eidukat, Donald Schwert, Alan White, Curt Hill
(1999). Virtual Environments for Education. The Journal of
Network and Computer Applications. 22(4). Academic
Press. (online at
http://www.cs.ndsu.nodak.edu/~slator/html/abstracts/wwwic-edmedia99.html).
- White, Alan R., Phillip E. McClean, and Brian M. Slator
(1999). The Virtual Cell: An Interactive, Virtual Environment
for Cell Biology. World Conference on Educational Media,
Hypermedia and Telecommunications (ED-MEDIA 99), June 19-24,
Seattle, WA.
- Zelenak, Jozef (1999). Zelecon: the Conditional
Conversational Constructor. MS Thesis. Computer Science
Department. North Dakota State University. Fargo, ND