The Geology Explorer
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Getting Started | |||||||||||||||||||||||||||||||||||||
Command | Action | ||||||||||||||||||||||||||||||||||||
cr username password create username password | creates a "character" for you and connects you to the planet for the first time (AND ONLY THE FIRST TIME) | ||||||||||||||||||||||||||||||||||||
co username password connect username password | connects you to the planet every subsequent visit | ||||||||||||||||||||||||||||||||||||
Status Reports | |||||||||||||||||||||||||||||||||||||
Command | Action | ||||||||||||||||||||||||||||||||||||
@who @who player | Lists all of
the currently-connected players, or shows information for just some players. | ||||||||||||||||||||||||||||||||||||
help help topic help index |
Print out entries from the online documentation system.
The commands `?' and `information' (usually abbreviated `info') are synonyms for `help'. | ||||||||||||||||||||||||||||||||||||
look look object look object in container |
Show a description of something.
Note: special objects are me here here | ||||||||||||||||||||||||||||||||||||
@showscore showscore | Displays a table of geology player activities and points accumulated | ||||||||||||||||||||||||||||||||||||
showturn showturn all | Displays a list of actions taken this turn, or during the course of all turns. Intended to assist in reviewing known facts, in order to assist with problem solving. | ||||||||||||||||||||||||||||||||||||
Movement | |||||||||||||||||||||||||||||||||||||
Command | Action | ||||||||||||||||||||||||||||||||||||
north etc. | To go in a particular direction, simply type the name of that direction (e.g, 'north', 'up'). The name of the direction can usually be abbreviated to one or two characters (e.g., 'n', 'sw') | ||||||||||||||||||||||||||||||||||||
go direction(s) |
Invokes the named exits in the named order, moving through many rooms in a single command. Example: You type: go n nw e s and move quite rapidly from Planet X, to the Seashore, to the Atoll, to the Island, and the Cliff Bottom, all in one command. | ||||||||||||||||||||||||||||||||||||
@move thing to place |
Move the specified object to the specified location. This is
not guaranteed to work; in particular, the object must agree to be moved and the destination must agree to allow the object in. This is usually the case, however. The special case where thing is me is useful for teleporting yourself around. | ||||||||||||||||||||||||||||||||||||
Game Play | |||||||||||||||||||||||||||||||||||||
Command | Action | ||||||||||||||||||||||||||||||||||||
@showgoal showgoal |
Show the player's goal, which is assigned at the start of each turn | ||||||||||||||||||||||||||||||||||||
purchase instrument | Procure a field instrument for conducting experiments Example: purchase magnet a magnet will appear in your inventory. | ||||||||||||||||||||||||||||||||||||
test rock/mineral | Show the player which instruments can be used on a sample. | ||||||||||||||||||||||||||||||||||||
report rock/mineral as type identify rock/mineral as type |
Report hypotheses (guesses) in rock/mineral
identification. Example: report grey outcrop as slate or identify grey outcrop as slate the system will evaluate your report and respond | ||||||||||||||||||||||||||||||||||||
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Conduct experiments in order to effect rock/mineral
identification. Example: hit outcrop with rock pick a sample of rock will break off from the outcrop Example: scratch streak plate with sample the system will report streak color of the sample | ||||||||||||||||||||||||||||||||||||
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Conduct experiments (with your body) in order to effect rock/mineral
identification. Example: hit outcrop not much will happen, unless you're hitting talc Example: scratch sample the system will report scratching the sample, if it is softer than a fingernail (again, like talc) Example: touch sample the system will report the texture of the sample |