Drawing of me
Guy Hokanson
IACC 258 A4
Recent Publications (vita)
Peng Yan, Brian M. Slator, Bradley Vender, Wei Jin, Matti Kariluoma, Otto Borchert, Guy Hokanson, Vaibhav Aggarwal, Bob Cosmano, K. T. Cox, André Pilch, Andrew "Mazz" Marry, Christopher Schaefer, Hyunsook Do (Accepted, 2014). Intelligent Tutors In Immersive Virtual Environments (expanded), E-Learning Systems, Environments and Approaches: Theory and Implementation; Pedro Isaías, J. Michael Spector, Dirk Ifenthaler, Demetrios G. Sampson (Editors), Springer: New York. (Book chapter)
Matti Kariluoma, Brian M. Slator, Bradley Vender, Otto Borchert, Guy Hokanson, Peng Yan, Bob Cosmano. (2013). The Design of Multiplayer Simulations for Online Game-Based Learning. Proceedings of the IASTED Technology for Education and Learning COnference. Marina del Ray, CA, USA. November 11 - 13.
Hokanson, Guy, Slator, Brian M. (2013). Development Tools for Content Creation in Virtual Environments. In Proceedings of E-LEARN 2013 - World Conference on E-Learning. (pp. 126-136). Las Vegas, NV, USA: AACE. October 21-24, 2013.
Yan, Peng, Brian M. Slator, Bradley Vender, Wei Jin, Matti Kariluoma, Otto Borchert, Guy Hokanson, Vaibhav Aggarwal, Bob Cosmano, Kathleen T. Cox, André Pilch, Andrew "Mazz" Marry. (2013). Intelligent Tutors In Immersive Virtual Environments, Proceedings of the Conference on Cognition and Exploratory Learning in Digital Age. (pp. 109-116) Fort Worth, TX, USA, October 22 - 24.
Otto Borchert, Guy Hokanson, Brian M. Slator, Bradley Vender, Peng Yan, Vaibhav Aggarwal, Matti Karilouma, Andrew "Mazz" Marry, Bob Cosmano. (2013). A 3D Immersive Virtual Environment for Secondary Biology Education. Proceedings of Society for Information Technology & Teacher Education International Conference 2013. (pp. 254-259). New Orleans, LA, USA. March 25 - 29.
Slator, Brian M., Bernhardt Saini-Eidukat, Donald P. Schwert, Otto Borchert, Guy Hokanson, Sara Forness, Matti Kariluoma (2011). The eGEO Virtual World for Environmental Science Education. Poster and Abstract, Geological Society of America Abstracts with Programs, Vol. 43, No. 5, p. 135. Minneapolis Convention Center: October 9.
Slator, Brian M., Donald P. Schwert, Guy Hokanson, Otto Borchert, Bernhardt Saini-Eidukat, Jeffery Terpstra, John Reber, Lisa Daniels, Sara Forness, Matti Kariluoma. (2011). A Virtual Environment for Geologic Education Integrating Mathematics and Chemistry. Proceedings of the 27th Annual Conference on Distance Teaching and Learning. Madison, WI, Aug. 3-5, pg. 422-426.
Slator, Brian M., Otto Borchert, Guy Hokanson, Kim McVicar, John Reber, Donald P. Schwert (2011). Assessing Performance and Confidence in a Multi-Player Environmental Science Game. Abstract in the Proceedings of the 10th Annual International MADLaT Conference. May 5-6. Collège universitaire de Saint - Boniface, Winnipeg, Manitoba, Canada.
Vender, Bradley, Otto Borchert, Ben Dischinger, Guy Hokanson, Phillip E. McClean, Brian M. Slator. (2010). JavaMOO Virtual Cells for Science Learning. In Shaolin Hai-Jew Editor, Virtual Immersive and 3D Learning Spaces: Emerging Technologies and Trends (pp 194-211). IGI Global.
Borchert, Otto, Lisa Brandt, Guy Hokanson, Brian M. Slator, Bradley Vender, Eric J. Gutierrez. (2010). Principles and Signatures in Serious Games for Science Education, in Gaming and Cognition: Theories and Practice from the Learning Sciences Edited by: Richard Van Eck. IGI Global. pp. 315-341.
Daniels, Lisa, Otto Borchert, Guy Hokanson, Jeff Clark, Bernhardt Saini-Eidukat, Don Schwert, Brian Slator, Jeff Terpstra (2009). Effects of Immersive Virtual Environments on Student Achievement and Confidence. Proceedings of the American Educational Research Association Annual Meeting (AERA-09). April 13-17. San Diego. 10 pg.
Hokanson, G., Borchert, O., Slator, B. M., Terpstra, J., Clark, J. T., Daniels, L. M., Anderson, H. R., Bergstrom, A., Hanson, T. A., Reber, J., Reetz, D., Weis, K. L., White, R., & Williams, L. (2008). Studying Native American Culture in an Immersive Virtual Environment. Proceedings of the IEEE International Conference on Advanced Learning Technology (ICALT-2008). IEEE Computer Society Press. Santander, Spain. July 1-5. Pg. 788-792.
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